[Parker shuts her communicator off and glances around her room, wondering if there's anything she's supposed to bring. She ultimately decides it doesn't matter and heads for her new warden's room.
When she gets there, she spends a moment deciding whether to walk in, or knock.
Right. You're supposed to knock. She does so, and then stands back and fidgets a little. Waiting for people to answer the door is awkward.]
Spam it is!
When she gets there, she spends a moment deciding whether to walk in, or knock.
Right. You're supposed to knock. She does so, and then stands back and fidgets a little. Waiting for people to answer the door is awkward.]